[0.15.30] Wrong inserter direction in rotated blueprint
Posted: Mon Jul 17, 2017 6:36 pm
The inserter arm orientation doesn't seem to get rotated in the blueprint preview.
www.factorio.com
https://forums.factorio.com/
I know that when blueprinting with Bob's Inserters, that the picup/drop position is saved in the blueprint; probably the same is true for all inserters and these aren't getting rotated when rotating the blueprint?Rseding91 wrote:Thanks for the report. This is technically working correctly but there's also no reason for it not to also rotate the head of the inserter when rotating blueprints.
I've changed it so in 0.16 the inserter head will also rotate with the base when rendering the blueprint to be built in the world.
They are, the head just isn't moved because it has no power to do normal rotation. The same thing happens when you rotate an un-powered inserter in the game.d3x0r wrote:I know that when blueprinting with Bob's Inserters, that the picup/drop position is saved in the blueprint; probably the same is true for all inserters and these aren't getting rotated when rotating the blueprint?Rseding91 wrote:Thanks for the report. This is technically working correctly but there's also no reason for it not to also rotate the head of the inserter when rotating blueprints.
I've changed it so in 0.16 the inserter head will also rotate with the base when rendering the blueprint to be built in the world.