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Desync from duplicate BPs

Posted: Mon Jul 17, 2017 2:49 pm
by Mylon
Everyone on my server desynced at the same time. Using the auto-rejoin did not work (kept desyncing, disconnect/reconnect worked), but I did get this out of the desync report compare:

Code: Select all

gui.drop-blueprint-record-identical-error
Attached is the desync report.

Re: Desync from duplicate BPs

Posted: Tue Jul 25, 2017 3:22 pm
by posila
Thanks for the report.
I think it is fixed in 0.15.31. The problem was a player tried to put blueprint to his or her blueprint library that was already there but only locally. I am not sure why other players desynced, though.