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[0.15.26] Save corrupted when uninstalling mod
Posted: Fri Jun 30, 2017 8:35 pm
by evildogbot100
I make a test mod with a modded straight-rail entity that have no collision_mask. To reproduce the bug, simply load the mod, place 2-3 length vanilla rail, place modded rails completely covering the vanilla rail, then save. After that, remove mod and load the save. The save is now unloadable without the mod.
Re: [0.15.26] Save corrupted when uninstalling mod
Posted: Sat Jul 01, 2017 7:29 pm
by kovarex
So it seems that our check to not allow any rails on the same location is failing in this case, it needs to be fixed.
Re: [0.15.26] Save corrupted when uninstalling mod
Posted: Tue Jul 04, 2017 4:23 am
by evildogbot100
Re: [0.15.26] Save corrupted when uninstalling mod
Posted: Tue Jul 04, 2017 12:50 pm
by kovarex
Hello, i fixed this bug in a way you might not like. I just disallowed specifying different rail categories.
It never worked, it was rather a "plan to make it work someday" than a functionality. We have too many other things on our hands than making this, sorry.
Re: [0.15.26] Save corrupted when uninstalling mod
Posted: Tue Jul 04, 2017 2:15 pm
by evildogbot100
Do I just accidentally killed my own mod? Btw, this bug doesn't happen only for different rail category, normal rail category also bugged.
Re: [0.15.26] Save corrupted when uninstalling mod
Posted: Tue Jul 04, 2017 2:17 pm
by kovarex
evildogbot100 wrote:Do I just accidentally killed my own mod?
Well, it wouldn't work anyway, so you saved some time.
Re: [0.15.26] Save corrupted when uninstalling mod
Posted: Tue Jul 04, 2017 2:27 pm
by evildogbot100
Nah, it's submitted already. I'm not saving any time, sadly.
Re: [0.15.26] Save corrupted when uninstalling mod
Posted: Tue Jul 04, 2017 3:14 pm
by kovarex
evildogbot100 wrote:Nah, it's submitted already. I'm not saving any time, sadly.
Sorry for that. One day, we might make make different rail types possible.