events.on_entity_finished_crafting
Posted: Thu Jun 29, 2017 10:47 am
Hi, just a simple event request: An event that fires when an assembler or furnace (and possibly boilers?) finishes crafting an item, to enable custom behaviour with the result.
This is already possible by cycling the entities every tick and checking if it has an item in the output, but I imagine an event for this occasion would be much more performant, and simplify code.
This is already possible by cycling the entities every tick and checking if it has an item in the output, but I imagine an event for this occasion would be much more performant, and simplify code.