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[0.15.19] Belts have odd behavior, appear stuck

Posted: Wed Jun 14, 2017 12:17 am
by AgentMull
https://youtu.be/jHT7_B2-PrQ

The video shows 4 belts leading into my Factorissimo factories that are just hanging there. The interior belts are still getting fed solid fuel, but the coal and the preceding belts don't seem to move. Belts before the incoming underground belt do seem to move fine. I have picked up one of the belts of coal, and they are real. They persist between instances of the game. Maybe this is only a bug with Factorissimo 2?

Re: [0.15.19] Belts have odd behavior, appear stuck

Posted: Wed Jun 14, 2017 2:31 am
by Rseding91
You'll need to contact the mod developer as that's nothing related to base game logic.

Re: [0.15.19] Belts have odd behavior, appear stuck

Posted: Thu Jun 15, 2017 11:44 am
by MagmaMcFry
My current belt connection system doesn't perfectly respect the order of items when there are multiple types of items on a single belt lane. The mechanics I use cause solid fuel to have priority over coal, so since your belt is always backed up, the coal never actually has a chance to get teleported.