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[0.15.19] Train rending incorrect

Posted: Sat Jun 10, 2017 5:12 pm
by B4SK3
In a marginal case, the train z-layer rendering seems to swap strangely. I've only noticed this on diagonal tracks immediately next to each other so far. It is consistent, but very dependent on the actual location of the two trains next to each other. There is no flicker, the game clearly chooses a different ordering. I can provide a save file but it has expanded to 40MB by now. Let me know if you'd want it.

Re: [0.15.19] Train rending incorrect

Posted: Sat Jun 10, 2017 5:47 pm
by Rseding91
That's what we have to deal with trying to simulate 3D in a 2D world :)

Re: [0.15.19] Train rending incorrect

Posted: Sat Jun 10, 2017 7:52 pm
by orzelek
Tbh I'd say that trains should simply collide in this case and make this track arrangement invalid ;)

Re: [0.15.19] Train rending incorrect

Posted: Sun Jun 11, 2017 6:19 pm
by B4SK3
No don't. I can live with a rendering issue I never see. I really like my narrow rail track. Which, coincidentally, I believe to be much closer to the reality than leaving space in between.

Re: [0.15.19] Train rending incorrect

Posted: Sun Jun 11, 2017 7:02 pm
by Rseding91
That specific rail setup works by design. We even have tests that ensure trains work correctly on it.