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[MOD 0.15] Robot Attrition

Posted: Thu Jun 08, 2017 7:56 pm
by Earendel
Title: Robot Attrition
Short Description: Robots do not fly perfectly forever. Very occasionally one will crash. Faster robots with more cargo are more likely to cause a crash. Carried items are not lost in a crash. Only logistic robots are affected. The crash rate is configurable.
Name: robot-attrition
Mod State: Alpha
Downloads: Mod Portal

Long Description
Robots do not fly perfectly forever. Very occasionally one will crash.

Faster robots with more cargo are more likely to cause a crash.

Carried items are not lost in a crash.

Only logistic robots are affected.

The crash rate is configurable.

Re: [MOD 0.15] Robot Attrition

Posted: Thu Jun 08, 2017 10:59 pm
by ZombieMooose
Awesome idea. Is it safe to assume this works with modded robots as well?

Cheers

Re: [MOD 0.15] Robot Attrition

Posted: Fri Jun 09, 2017 3:36 pm
by Earendel
diongham wrote:Awesome idea. Is it safe to assume this works with modded robots as well?
Yes, the formula factors in the speed and current carried load so it should be automatically balanced for all logistic robot types.

Re: [MOD 0.15] Robot Attrition

Posted: Wed Oct 23, 2024 9:52 pm
by jamiechi1
Factorio 2 error:
Error Loading Mods
Failed to load mods: Error while loading recipe prototype "logistic-robot-repair" (recipe): Key "type" not found in property tree at ROOT.recipe.logistic-robot-repair.ingredients[2]

All I did was change the default value of 1, to 1.1. And enabled the repair option. Worked fine in Factorio 1.1.

Note that I will Not use Discord for any reason. I will discuss mods either here or on Steam.

Edit: Thank you for fixing this.