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Entity::update_connection to add fluid inputs to miners

Posted: Wed May 31, 2017 7:15 pm
by Mylon
Feature request: Provide a way to add fluid boxes to a miner after placement. Either via entity::update_connection or entity.active = false ; entity.active = true

Use case: on_resource_depleted, I spawn a new resource that requires a fluid to mine. The miner stops working and must be destroyed and replaced before it will spawn the fluid boxes and allow mining again.