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Headless startup problems

Posted: Wed May 31, 2017 7:33 am
by Howler
Recently after a server autosave that became corrupted after the server restarded and tried to load said save I rolled my headless server back to a previous autosave that was good to go only to encounter a new problem that continues to exist even if I create an entirely new clean slate world. Here is the log file.

log file

Any and all help is appreciated.

Re: Headless startup problems

Posted: Wed May 31, 2017 11:26 am
by daggot
I was doing some tweaks to our config file,and restarted the server, and now I'm getting the same problem. I wonder if they auth server is down.

27.645 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496229225
27.645 Info PlayerData.cpp:63: Cloud player-data.json unavailable
27.648 Custom inputs active: 0
27.653 Factorio initialised
27.654 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
27.654 Info ServerMultiplayerManager.cpp:670: mapTick(-1) changing state from(Ready) to(Closed)
27.779 Goodbye

Re: Headless startup problems

Posted: Wed May 31, 2017 7:21 pm
by daggot
Well, I managed to get my server back up. I was trying to ad some admins to the server, but I guess you can't just do that from the config files. Or, I'm doing it wrong. Either way, when I took those changes out it started working again.

Re: Headless startup problems

Posted: Wed May 31, 2017 10:42 pm
by Howler
just uninstalled and reinstalled on headless then imported save. Fixed everything.