[Twinsen] [15.12] Electric miner inserts ore into a moving car
Posted: Tue May 23, 2017 11:10 am
I managed to make an electric drill to insert ore (in this case coal) into a car and drive away while the drill still inserts ore into the car.
I just drove a car in front of the electric miner, waited it to insert at least one ore into the car and drove away while the drill still inserted ore into the car. I managed to recreate it with three miners in total inserting ore at the same time into the same car. You can drive your car how you like, leave your car, and manage the car inventory as you please and the drill won't stop inserting ore.
Unpowering and repowering the drill doesn't seem to have an effect.
This doesn't seem to work if there is an underground belt in front of the miner where it drops the ore.
Miner stops inserting ore into the car if you rotate the drill, cars inventory is full or the ore field changes (somehow checks if the ore field needs to visually change, not sure about this one).
I think this has something to do about the drill thinking there is a chest (car) in front of it and the drill doesn't realize the chest is no longer in front of it.
I attached a save where three miners inserts ore into the car (miners marked with multiple lights). The nearest marked miner stops inserting ore into the car when expected resources are about 780.
I just drove a car in front of the electric miner, waited it to insert at least one ore into the car and drove away while the drill still inserted ore into the car. I managed to recreate it with three miners in total inserting ore at the same time into the same car. You can drive your car how you like, leave your car, and manage the car inventory as you please and the drill won't stop inserting ore.
Unpowering and repowering the drill doesn't seem to have an effect.
This doesn't seem to work if there is an underground belt in front of the miner where it drops the ore.
Miner stops inserting ore into the car if you rotate the drill, cars inventory is full or the ore field changes (somehow checks if the ore field needs to visually change, not sure about this one).
I think this has something to do about the drill thinking there is a chest (car) in front of it and the drill doesn't realize the chest is no longer in front of it.
I attached a save where three miners inserts ore into the car (miners marked with multiple lights). The nearest marked miner stops inserting ore into the car when expected resources are about 780.