[0.15.12]Setting modules does not cancel blueprint modules
Posted: Sat May 20, 2017 9:33 pm
1. Place the blueprint of an assembly machine with level 3 productivity modules.
2. Let bots place the assembly machine, but do not have the modules available
3. Manually add level 2 productivity modules to the assembly machine
The "missing modules"-symbol does not disappear from the machine even though there is no more space for modules. This could be fine if a lower level of modules is set, which then will be upgraded when the higher level becomes available, but not if for example efficiency modules are set.
4. Make the level 3 productivity modules available
The bots deliver the modules to the machine, find out that it is full and return without replacing the modules.
2. Let bots place the assembly machine, but do not have the modules available
3. Manually add level 2 productivity modules to the assembly machine
The "missing modules"-symbol does not disappear from the machine even though there is no more space for modules. This could be fine if a lower level of modules is set, which then will be upgraded when the higher level becomes available, but not if for example efficiency modules are set.
4. Make the level 3 productivity modules available
The bots deliver the modules to the machine, find out that it is full and return without replacing the modules.