Free service to run your server: Factorio Zone

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Pulz
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Re: Free service to run your server: Factorio Zone

Post by Pulz »

WhiteFang34 wrote:
Fri Mar 01, 2019 6:17 pm
That's good to hear!

The server will run as long as an active player is connected to it. Inactive players are kicked after 30 minutes and the game will be paused if no one is left. The server will be shutdown after 60 minutes with no players on it. The game will be saved at shutdown, even if you're not connected to the website to see it. The next time you return to the website with the same browser, you'll be able to start that save game where it left off.
Awesome, thank you for the information

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Re: Free service to run your server: Factorio Zone

Post by DeVore »

I signed up to say, I went looking for a service exactly like yours. A friend was starting to play factorio and we tried to play together. Self-hosted wouldnt work but we found your service and (very skeptically) I ran a server and 5 hours of laughing and fun later we signed off (and have played several times since!)

I have a question... if I want to start a vanilla game with a setting like "lots of resources" do I just start that locally and then upload the files?

I would also like a way to share a URL which would start our server (in case I'm not around and my friends want to play... or I'm traveling and want to play on the road).

Finally, it would be great to throw you some money to help with the server costs if you have a way to do that!

Thanks again for making this and enabling us to have a great night playing Factorio!

Tom.

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WhiteFang34
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Re: Free service to run your server: Factorio Zone

Post by WhiteFang34 »

DeVore wrote:
Tue Mar 05, 2019 11:59 pm
I signed up to say, I went looking for a service exactly like yours. A friend was starting to play factorio and we tried to play together. Self-hosted wouldnt work but we found your service and (very skeptically) I ran a server and 5 hours of laughing and fun later we signed off (and have played several times since!)

I have a question... if I want to start a vanilla game with a setting like "lots of resources" do I just start that locally and then upload the files?

I would also like a way to share a URL which would start our server (in case I'm not around and my friends want to play... or I'm traveling and want to play on the road).

Finally, it would be great to throw you some money to help with the server costs if you have a way to do that!

Thanks again for making this and enabling us to have a great night playing Factorio!

Tom.
That's great to hear!

If you want a setting like "lots of resource" at map creation time, then you can do as you suggested by starting it locally and uploading that.

There's not currently a way to share a URL or otherwise manage your server outside of your browser. I plan to add a feature to address that next time I get a chance... often though, that times goes to playing Factorio :)

I don't have a way to accept money for the service at the moment. I'd say it's more hassle than it's worth for now. Perhaps if the usage keeps growing I'll have to consider some options. So far it has just inspired me to optimize the cost. I suppose at some point that might break down though... much like trying to maintain 60 UPS while launching 80 rockets per hour in the game without cheating (and running on the service).
Free service to run your headless server at https://factorio.zone

DeVore
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Re: Free service to run your server: Factorio Zone

Post by DeVore »

I was thinking a simple way to do it might be to also store the cookie info in a DB online. When the user visits from the cookied machine, allow them to create a "one time use" URL with a GUID which dies say 2,7,30 or whatever, days later. The URL can be shared by the user to whoever they see fit and when used the system can pull the cookie info from the DB as if it was reading the cookie from the users machine.

Its certainly a bit of work but it would seem to short-circuit the need for user logins and accounts and all that malarkey.
It limits the security exposure because the link dies in a number of days, and its authenticated (in a sense) because it was generated from the original browser which has the permanent cookie.
Just an idea..




ps: to the person who was concerned about security of factorio.zone putting cookies in their browser
1. Its very far down my list of concerns and I'm very security conscious.
2. Dont read anything about GDPR :)
3. Definitely dont read anything by EFF about abuse of cookies and spying from big websites. :) :)
4. DO get Privacy Bagder https://www.eff.org/privacybadger by EFF and then control who gets to put cookies on your machine and what they do. (It will terrify you!).

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Bear67
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Re: Free service to run your server: Factorio Zone

Post by Bear67 »

Great Service (Anything FREE is Always a Great Service!!). So I uploaded all the mods we are using, then noticed if I try to go back and Select from the list of uploaded mods, I can only see the first 26 mods (I uploaded 61). Also the settings for the Mod Restack changed from my settings to mostly Zero's. So the first thing I tried to interact with, I dropped over half my inventory onto the ground since I was now over FULL.

Anyway to be able to Upload the "mod-settings.dat" file?
Mod-Settings_0.17.9.png
Mod-Settings_0.17.9.png (1.82 KiB) Viewed 10793 times
Edited: 3/10/19 5:15am CDT
In case you want/need the log. https://pastebin.com/3H0qc4Mu

BOF007
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Re: Free service to run your server: Factorio Zone

Post by BOF007 »

I'd just want you to know how much I appreciate this service you are providing for us!

I have a few things id like to ask/ say, could you make a textbox that we can type in a username to make admin, since there is no game console available

cmd used for elevation is /promote [yourplayername]

while reading the other posts i saw your thinking about implementing signing in to keep server space. why not just generate a onetime random password like how 2FA have recovery keys

also as a techie im curious what are the specs of the server/ do you self host, or run it professionally ?

thanks, bof007

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Re: Free service to run your server: Factorio Zone

Post by Fabian »

Why not add the latest 32-bit version 0.14.9 with support for multiplayer?

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Re: Free service to run your server: Factorio Zone

Post by Kamas »

Hi. I wanna try your server hosting with my 2 friend but when start the server or upload a map showing for us : "Cannot load downloaded map: Trying to apply migration 2018-08-03_Factorio_0.17.0.lua (Base Mod) while joining a multiplayer game"

Any fix for this ?

We have 0.17.9 version and the server is the same version.

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WhiteFang34
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Re: Free service to run your server: Factorio Zone

Post by WhiteFang34 »

DeVore wrote:
Wed Mar 06, 2019 12:29 pm
I was thinking a simple way to do it might be to also store the cookie info in a DB online. When the user visits from the cookied machine, allow them to create a "one time use" URL with a GUID which dies say 2,7,30 or whatever, days later. The URL can be shared by the user to whoever they see fit and when used the system can pull the cookie info from the DB as if it was reading the cookie from the users machine.

Its certainly a bit of work but it would seem to short-circuit the need for user logins and accounts and all that malarkey.
It limits the security exposure because the link dies in a number of days, and its authenticated (in a sense) because it was generated from the original browser which has the permanent cookie.
Just an idea..
Yeah, I am considering something like this. A way to share a session seems to be the number one request right now, so it'll probably be the next feature I add to the service once I get a chance.
Free service to run your headless server at https://factorio.zone

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WhiteFang34
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Re: Free service to run your server: Factorio Zone

Post by WhiteFang34 »

Bear67 wrote:
Sat Mar 09, 2019 5:50 pm
Great Service (Anything FREE is Always a Great Service!!). So I uploaded all the mods we are using, then noticed if I try to go back and Select from the list of uploaded mods, I can only see the first 26 mods (I uploaded 61). Also the settings for the Mod Restack changed from my settings to mostly Zero's. So the first thing I tried to interact with, I dropped over half my inventory onto the ground since I was now over FULL.

Anyway to be able to Upload the "mod-settings.dat" file?

Mod-Settings_0.17.9.png

Edited: 3/10/19 5:15am CDT
In case you want/need the log. https://pastebin.com/3H0qc4Mu
Oh wow, 61 mods? As a workaround for now, you should be able to scale the browser zoom to see more items at once. I'll consider a better way to manage more mods for the future.

There's not a way to upload mod-settings.dat yet. It seems that file would need to be persisted between runs too.
Free service to run your headless server at https://factorio.zone

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WhiteFang34
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Re: Free service to run your server: Factorio Zone

Post by WhiteFang34 »

BOF007 wrote:
Mon Mar 11, 2019 1:28 pm
I'd just want you to know how much I appreciate this service you are providing for us!

I have a few things id like to ask/ say, could you make a textbox that we can type in a username to make admin, since there is no game console available

cmd used for elevation is /promote [yourplayername]

while reading the other posts i saw your thinking about implementing signing in to keep server space. why not just generate a onetime random password like how 2FA have recovery keys

also as a techie im curious what are the specs of the server/ do you self host, or run it professionally ?

thanks, bof007
Thanks! Glad you like the service.

I'll consider adding a way to enter commands back to the server. Check back here for updates.

A way to share without a login is high on the priority list, once I get back to working on the list.

The service is hosted on AWS and the servers are T3 instances provisioned as necessary.
Free service to run your headless server at https://factorio.zone

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WhiteFang34
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Re: Free service to run your server: Factorio Zone

Post by WhiteFang34 »

Fabian wrote:
Mon Mar 18, 2019 12:13 pm
Why not add the latest 32-bit version 0.14.9 with support for multiplayer?
Is there a place to download that version? The service makes all versions from here available to use:
https://factorio.com/download-headless
https://factorio.com/download-headless/experimental
Free service to run your headless server at https://factorio.zone

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WhiteFang34
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Re: Free service to run your server: Factorio Zone

Post by WhiteFang34 »

Kamas wrote:
Mon Mar 18, 2019 11:08 pm
Hi. I wanna try your server hosting with my 2 friend but when start the server or upload a map showing for us : "Cannot load downloaded map: Trying to apply migration 2018-08-03_Factorio_0.17.0.lua (Base Mod) while joining a multiplayer game"

Any fix for this ?

We have 0.17.9 version and the server is the same version.
I've gotten this report a few times now. However, I'm not sure how to reproduce it yet. Can you provide some more details?

1) Did you upload a map or just start from scratch?
2) What's the launch id or user id you see in the log output? Or you can send me the log output.
3) Were you trying to use any mods or just the base game?
Free service to run your headless server at https://factorio.zone

Davv
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Re: Free service to run your server: Factorio Zone

Post by Davv »

Hey.
Glad to see there are still free services for Factorio after i-*****.de falled.

However, I double proposals for uploading mod-settings, and AT LEAST promoting someone to admin, or starting server with possibility to set "default" admin on server by writing someone's we will to set as admin nick, in textbox.
Additional tip: changing server settings to allow players to pause with admin-only mode set to false can help a lot on some servers, too.

I can even volunteer for you in any possible way.



Also, do you have Discord? If not, can we make new one for factorio.zone ? :)
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Re: Free service to run your server: Factorio Zone

Post by Davv »

There are constant problems with this host: 54.93.59.47
Everytime I got assigned this IP, launch failed.
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Re: Free service to run your server: Factorio Zone

Post by Davv »

That's very weird.

Image

Image


@edit

Had luck starting on US-West, we'll stick to it, ping is fine from what I see.
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WhiteFang34
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Re: Free service to run your server: Factorio Zone

Post by WhiteFang34 »

Davv wrote:
Thu Mar 21, 2019 2:09 pm
That's very weird.

Image

Image


@edit

Had luck starting on US-West, we'll stick to it, ping is fine from what I see.
I checked the logs and it appears those launches ran into an intermittent bug. There were a number of failed launches today, it seems due to unlucky timing and not specific to a region. I've deployed a mitigation that should workaround the issue for now. I'll follow up with a proper fix after I get a chance to diagnose the root cause. Thanks for reporting the problem!
Free service to run your headless server at https://factorio.zone

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WhiteFang34
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Re: Free service to run your server: Factorio Zone

Post by WhiteFang34 »

Davv wrote:
Tue Mar 19, 2019 7:43 am
Hey.
Glad to see there are still free services for Factorio after i-*****.de falled.

However, I double proposals for uploading mod-settings, and AT LEAST promoting someone to admin, or starting server with possibility to set "default" admin on server by writing someone's we will to set as admin nick, in textbox.
Additional tip: changing server settings to allow players to pause with admin-only mode set to false can help a lot on some servers, too.

I can even volunteer for you in any possible way.



Also, do you have Discord? If not, can we make new one for factorio.zone ? :)
Double proposals noted, good input.

I've started a Discord server for Factorio Zone here: https://discord.gg/Pg3KgZq
Free service to run your headless server at https://factorio.zone

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Re: Free service to run your server: Factorio Zone

Post by GrumpyJoe »

First a HUGE thank you.

I was following this for some time now, but never needed it, even tho i could have tried when i introduced my nephew to the game

Today a friend wanted to play on a server he paid for, but support was lacking and we couldn´t get it to run. I think it was big file mods restricted, as only the big ones were greyed out there, but noone was goiung to tell us.
Not so Factorio Zone. It was very smooth to setup, and after some fails (on our side, mostly mod versions, wrong initial save files and huge lag cos i tried playing at US-West from cenral europe :D ) we ran it for hours, flawlessly!

A few things i noticed:
  • Admin rights would be awesome. We play modded only, we dont care about console commands disabling achievments and the only easy startup mod we found gave us shields, not exoskeletons. On a RSO rail world with biters disabled.... We´ll cheat some into a singleplayer save and load that, but thats not going to be convenient if more people join.
  • Mod settings: i second that, even tho we dont need it at the moment, but i wouldn´t know how to change startup stuff. Reload a locally modified save?
  • Would it be possible to get it on the official hosted game list? Not that its needed, but would be a nice touch, specially if you have alot of steam friends playing the game and they see you in pY for the first time :D
  • Is there a way to see server stats? Could be helpful to know what a load our (planned) big base is putting on the server.
  • Could tokens be shared? (Export/import) At the moment its not a biggie for us, as we dont play alone and its only us 2. But it could grow, at least a little, and as it is right now, only one owners browser could start it, without another player uploading (the same) mods again from another browser and start from the last save.
  • -There is still no chocolate fund. WHY?
    I´d happily pay for it. I know neither Paypal or patreon are nice on the receiving end, they take way to much for themself
    But there must be a way. Could i gift you something on Steam?

This is absolutely amazing for a free service!
Thank you!

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Re: Free service to run your server: Factorio Zone

Post by Awesome »

Can you Add Like a console where you can admin yourself :D
Awesome :D

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