Invulnerable entities still get attacked by Biters
Posted: Thu May 18, 2017 2:29 pm
Currently, if you use script to make an entity invulnerable, biters will still try to kill it. They will fail, but you will eventually end up with a bunch of biters in a circle trying to attack the indestructible object, and not getting anywhere.
This makes it difficult to make dummy entities, or otherwise invulnerable entities.
I would request that biters would ignore invulnerable entities, AND allow prototypes to exclude health definitions/set it to zero to result in that entity being created as invulnerable.
This makes it difficult to make dummy entities, or otherwise invulnerable entities.
I would request that biters would ignore invulnerable entities, AND allow prototypes to exclude health definitions/set it to zero to result in that entity being created as invulnerable.