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player.vehicle_damage_bonus
Posted: Tue May 16, 2017 1:48 am
by Mylon
I would like a vehicle_damage_bonus property which applies to damage dealt with vehicle weapons (car machine gun, tank machine gun, tank cannon, etc)
Re: player.vehicle_damage_bonus
Posted: Tue May 16, 2017 2:13 am
by Rseding91
Re: player.vehicle_damage_bonus
Posted: Tue May 16, 2017 5:01 am
by Mylon
I understand, but I would like some ways to tweak values on a per player basis. player.character_health_bonus exists, for example, even though so does force.character_health_bonus.
Re: player.vehicle_damage_bonus
Posted: Tue May 16, 2017 5:45 am
by Rseding91
The current weapons system in the game doesn't support that concept without a large re-work which isn't likely to happen.