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[0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 8:55 pm
by drdrechronik
Hi guys,

So lately I dared to update factorio from 0.14.23 to the newest 0.15.10 version to give my angelbobs factory some atomic goodness, however, after updating the game and all the mods (the ones which I could get updated) I get errors or the game crashes. So I reinstalled the game and tried to load my old save from 0.14.23 (see BACKUPangelbob.zip) and I get a migration error (see error.png), which seems to concern the base mod (Relevant files are factorio-current_error.txt, mod-list.txt). So I went on and started deactivating mods I don't necessarily need since I hoped one of the less important mods was causing this error. I loaded the save again and the game crashes, giving me a bug report (see factorio-current_error1.txt, mod-list_1). Although this may be a super-specific problem, I thought I'd post the bugreports and my save here. Would be interesting to know what is causing this.

Here a list of the mods I used in 0.14 (see also mod-list_0-14.json):

"base", "PickerExtended", "TheFatController", "what-is-it-used-for", "advanced-logistics-system", "angelstrigger-refining-enableproductivity", "auto-research", "AutoDeconstruct", "autofill", "AutoTrash", "bobconfig", "bobinserters", "boblibrary", "Bottleneck", "bullet-trails", "BurnerLeech", "CharcoalBurner","clock", "color-coding", "CopyAssemblerPipeDirection", "CpeBotRecaller", "crafting_combinator", "Crafting_Speed_Research", "CursorLock", "Enhanced_Map_Colors", "EquipmentHotkeys", "FARL", "helmod", "ItemCount", "KBlueprints", "Larger Inventory", "launch-control", "LightweightInvSort", "Loader-Rotation-Fix", "long-reach", "Nanobots", "quickug", "RailTanker", "ScoreExtended", "SmallFixes", "Squeak Through", "tree_collision", "undecorator", "upgrade-planner", "VehicleSnap", "Warehousing", "YARM","bobenemies","bobores", "BottleneckLogistics", "bobtech", "rso-mod", "bobplates", "angelsrefining", "bobassembly", "bobelectronics", "bobgreenhouse", "boblogistics", "bobmining", "bobpower", "bobrevamp", "add-loader", "angelspetrochem", "bobmodules", "bobwarfare", "angelsinfiniteores", "Laser_Beam_Turrets", "LateUpgrades", "Orbital Ion Cannon", "ShinyBob"

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 9:30 pm
by Rseding91
One of the mods you're using is removing the autoplace specification from uranium ore so the game can't regenerate it on the map you're loading in 0.15 which is what's causing the error you're getting.

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 9:34 pm
by drdrechronik
Wow, thanks for the quick reply!

So I probably best off trying to disable all mods and enable one by one and see which one is breaking it? Or is this save broken for 0.15 and all future updates because a mod remove an essitial "thing"? Sorry, noob here. :lol:

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 9:37 pm
by Rseding91
drdrechronik wrote:Wow, thanks for the quick reply!

So I probably best off trying to disable all mods and enable one by one and see which one is breaking it? Or is this save broken for 0.15 and all future updates because a mod remove an essitial "thing"? Sorry, noob here. :lol:
Finding which mod is breaking it and either removing it or having the mod author fix the mod will let you load the map and play it in 0.15.

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 9:38 pm
by Nexela
Most likely culprits will be RSO or bobores

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 9:39 pm
by drdrechronik
Great!

Thanks again, excellent game by the way!

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 9:44 pm
by drdrechronik
Nexela wrote:Most likely culprits will be RSO or bobores
Thanks, I'll try those ones first!

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 9:50 pm
by drdrechronik
I just tried loading the game without mods and the game crashes. I've attached the current file.

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Mon May 15, 2017 10:47 pm
by Rseding91
drdrechronik wrote:I just tried loading the game without mods and the game crashes. I've attached the current file.
I've fixed the crash for 0.15.11.

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Tue May 16, 2017 1:24 am
by orzelek
Heh so RSO is not compatibile with game upgrade... thats sad. And I can't really fix it in any way I guess?

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Tue May 16, 2017 3:00 am
by Nexela
One solution I can think of is asking the devs to add an if autoplace check to the migration file for the next version. This would allow easy compatibility for any any mods that may remove some autoplace controls.

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Tue May 16, 2017 3:25 am
by Rseding91
Nexela wrote:One solution I can think of is asking the devs to add an if autoplace check to the migration file for the next version. This would allow easy compatibility for any any mods that may remove some autoplace controls.
I added a check to the migration script to do just that for 0.15.11.

Re: [0.15.10]Game crashes after loading modded 0.14 save in 0.15

Posted: Tue May 16, 2017 10:04 am
by orzelek
Rseding91 wrote:
Nexela wrote:One solution I can think of is asking the devs to add an if autoplace check to the migration file for the next version. This would allow easy compatibility for any any mods that may remove some autoplace controls.
I added a check to the migration script to do just that for 0.15.11.
Thanks :)