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Mod to re-locate MP respawn location

Posted: Mon May 15, 2017 9:55 am
by Peter34
Currently, in cooperative MP, if you die, you re-spawn at coordinates 0,0.

I like to build a "Citadel" at the respawn location, centered on it 2x2 map cunks in size (64 x 64 tiles) as a heavily defended fortress (Walls. Gun Turrets) with personal Chests for each player, Requester Chests for easy re-supply and so forth. It's an if-the-shit-hits-the-fan thing. The shit never does, but it's still fun to have a Citadel.

The problem is, the 0,0 location is usually very, very occupied, by the time there are enough resources for it to make sense to build the Citadel. Hence the need for a mod to re-locate the re-spawn location.

I don't need different locations for each player, actually. Just a general change of the re-spawn coords from 0,0 to a different location, preferably specified via the graphical UI (i.e. preferbly not having to get the coord numbers from EvoGUI then typing them in).