[.15.10] on_train_changed_state not fire when train changes
Posted: Sat May 13, 2017 8:33 pm
/c script.on_event(defines.events.on_train_changed_state, function (event) game.print("changed") end)
Find a train in automatic mode. add a wagon to it. train switches to manual mod but event isn't triggered
Find a train in automatic mode. add a wagon to it. train switches to manual mod but event isn't triggered