[0.15.10] Low Resource "size" setting can reduce effective frequency significantly
Posted: Sat May 13, 2017 3:26 pm
I'm hoping that the algorithms guarantee resources and it's not purely pot luck. I created a world with this exchange string:
This has oil set as Low, Very small, Very good. Additionally, all of the other frequencies are Low as well except for water--it's Very low. I've uncovered a rather sizable area, even downloading the Big Brother mod to help push out the visibility since I wasn't finding any oil. Still nada. it's unreasonable that several hours into a game with such a large area uncovered that a Low setting resource isn't available, especially when compared to the prevalence of the other Low resources.
Code: Select all
>>>AAAPAAoAAwABBQcAAAAEAAAAY29hbAIDAwoAAABjb3BwZXItb3Jl
AgMDCQAAAGNydWRlLW9pbAIBBQoAAABlbmVteS1iYXNlAgMDCAAAAGl
yb24tb3JlAgMDBQAAAHN0b25lAgMDCwAAAHVyYW5pdW0tb3JlAgMDDk
GK6oCEHgCAhB4AAwABAQF7FK5H4XqUPwEAAAAAAAAuQAEAAAAAAADwP
wEAAAAAAFi7QAEAAAAAAOCFQAEAAAAAAFirQAEAAAAAAIjDQAEAAAAA
AECfQAEAAAAAAEB/QAEAAAAAAECPQAEzMzMzMzPzPwEzMzMzMzPzPwF
7FK5H4Xp0PwEAAQAAAAAAAAhAAQAAAAAAAAhAAXsUrkfheoQ/AQABAQ
EAAAAAAAAAAAH8qfHSTWJgPwFpHVVNEHXvPgEBAQcAAAABAgAAAAECA
AAAAZqZmZmZmbk/AQAAAAAAAABAAQAAAAAAAOA/AZqZmZmZmdk/Ac3M
zMzMzOw/AQUAAAABFAAAAAFAOAAAAcBLAwABEA4AAAGgjAAAASAcAAA
BAAAAAAAAPkABAAAAAAAAFEABZmZmZmZm9j8BMzMzMzMz4z8BMzMzMz
Mz0z8BAAAAAAAACEABAAAAAAAAJEABPAAAAAEeAAAAAcgAAAABBQAAA
AEAAAAAAAAAQAEBAQAAAAAAAFlAAQUAAAABGQAAAAEAAAAAAAAkQAEy
AAAAAQAAAAAAAD5AAWQAAAABmpmZmZmZyT8BMzMzMzMzwz8BMzMzMzM
z0z8BMzMzMzMz0z8BAAAAAAAAJEABAAAAAAAANEABAAAAAAAAPkABAA
AAAAAAFEABAAAAAAAAPkABAAAAAAAAJEABAAAAAAAACEABCgAAAAFkA
AAAAWQAAAAB6AMAAAEAAAAAAADgPwHQBwAAAQAAAAAAQH9AAwAAAAAA
AAAAAAAA8D+8N5lA<<<