Start with bots and speed technology and storage technology
Posted: Sat May 13, 2017 2:51 pm
Hello guy's
I have create a mod to start with bots and bots technology
My mod
I add solar panel, science pack 1 , lab, and substation for unlock the technology after the start, I reduced the cost and the prerequisites for that
But I want to start with equipment into armor and the technology unlock
If you can help me.
Thanks you for your time.
I have create a mod to start with bots and bots technology
My mod
Code: Select all
script.on_event(defines.events.on_player_created, function(event)
local player = game.players[event.player_index]
player.insert{name="power-armor", count=1}
player.insert{name="personal-roboport-equipment", count=2}
player.insert{name="fusion-reactor-equipment", count=1}
player.insert{name="exoskeleton-equipment", count = 1}
player.insert{name="construction-robot", count = 20}
player.insert{name="solar-panel", count = 1}
player.insert{name="science-pack-1", count = 8}
player.insert{name="lab", count = 1}
player.insert{name="substation", count = 1}
player.insert{name="battery-equipment", count = 1}
end)
But I want to start with equipment into armor and the technology unlock
If you can help me.
Thanks you for your time.