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[0.15.x] Add support for synchronizing mod settings in MP
Posted: Sat May 13, 2017 12:27 pm
by factoriouzr
Add support for synchronizing mod settings in MP. So that the clients all get the server's mod config settings.
If this is already implemented, then please mark it as fixed. I am not able to test this right now, but I ran into issues with mod settings and I thought of this great idea that is a needed feature.
Re: [0.15.x] Add support for synchronizing mod settings in MP
Posted: Sat May 13, 2017 7:50 pm
by Rseding91
This is the entire reason mod settings were created and has been supported since 0.15.0. Unless some mod(s) use the settings wrong it will prompt on join to set your startup settings to the server settings if they don't match.
Re: [0.15.x] Add support for synchronizing mod settings in MP
Posted: Mon Nov 12, 2018 12:08 pm
by factoriouzr
I hope it's automatic and not expecting you to set the setting manually.
Re: [0.15.x] Add support for synchronizing mod settings in MP
Posted: Mon Nov 12, 2018 2:59 pm
by Rseding91
factoriouzr wrote: Mon Nov 12, 2018 12:08 pm
I hope it's automatic and not expecting you to set the setting manually.
It is. It prompts on joining stating your settings are different and asks if you want to sync yours with the server.
If you're instead getting "mod contents are different" then somebody is using mod settings wrong and conditionally requiring files based off settings which breaks CRC logic.
Re: [0.15.x] Add support for synchronizing mod settings in MP
Posted: Sat Dec 01, 2018 2:19 am
by factoriouzr
Rseding91 wrote: Mon Nov 12, 2018 2:59 pm
factoriouzr wrote: Mon Nov 12, 2018 12:08 pm
I hope it's automatic and not expecting you to set the setting manually.
It is. It prompts on joining stating your settings are different and asks if you want to sync yours with the server.
If you're instead getting "mod contents are different" then somebody is using mod settings wrong and conditionally requiring files based off settings which breaks CRC logic.
That's great. Thanks for the update. I'll keep an eye out if I run into issues with any mods.