Thoughts on PvP
Posted: Fri May 12, 2017 11:19 am
We are currently planning to set up an additional PvP-Server.
The problem is defining Rules. Id really like to get some Input.
Where do we get a Map?
Will it be a Team server or a Free for All (Probably Team)
What about Nukes? In my eyes, theyre too powerfull, because they can basically obliterate a big defense in one shot, they one-shot players and the next shot can already take out vital parts of the Infrastructure. So, whoever manages to get nukes, pack 5 and reach the enemy base basically wins.
We are planning on only activating the Server for about 4 Hours a day to give everyone a chance (we arent that big of a group) so the "offline-protection" issue should be dealt with.
Any further ideas?
The problem is defining Rules. Id really like to get some Input.
Where do we get a Map?
Will it be a Team server or a Free for All (Probably Team)
What about Nukes? In my eyes, theyre too powerfull, because they can basically obliterate a big defense in one shot, they one-shot players and the next shot can already take out vital parts of the Infrastructure. So, whoever manages to get nukes, pack 5 and reach the enemy base basically wins.
We are planning on only activating the Server for about 4 Hours a day to give everyone a chance (we arent that big of a group) so the "offline-protection" issue should be dealt with.
Any further ideas?