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[0.15] wave scenario LUA error

Posted: Thu May 11, 2017 6:55 pm
by AndreyZakharov

Code: Select all

Error while running event level::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
	...Data/Roaming/Factorio/temp/currently-playing/control.lua:183: in function 'next_wave'
	...Data/Roaming/Factorio/temp/currently-playing/control.lua:170: in function 'check_next_wave'
	...Data/Roaming/Factorio/temp/currently-playing/control.lua:118: in function <...Data/Roaming/Factorio/temp/currently-playing/control.lua:116>
Gor it after killing 2nd or 3rd wave.

Re: [0.15] wave scenario LUA error

Posted: Thu May 11, 2017 7:14 pm
by Klonan
Thanks for the report,

Was your rocket silo destroyed?

Re: [0.15] wave scenario LUA error

Posted: Fri May 12, 2017 3:09 pm
by AndreyZakharov
maybe yes, as I've connected to server after some time passed and silo could be destroyed.

Re: [0.15] wave scenario LUA error

Posted: Fri May 12, 2017 3:45 pm
by Klonan
AndreyZakharov wrote:maybe yes, as I've connected to server after some time passed and silo could be destroyed.
Right,

This should be fixed for the next release