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Loop through vehicles with aai

Posted: Tue May 09, 2017 10:50 am
by Sperwer
While playing with Arumba's Refactorissimo modpack I noticed some vehicles did not get a command.

This happened because in older versions of aai the scanners don't output the result in 1 tick.

So I created a loop through vehicles (haulers in this example) with a little wait time. By increasing the wait time (constant W) I also can test if everything is setup right.
Blueprint