Game does not obey fluid_amount
Posted: Mon May 08, 2017 10:44 pm
For Uranium ore, and presumably any other ores that specify a required fluid amount, they seem to ignore the specified fluid_amount, or at least apply the amount in some way that is counter-intuitive and/or wrong:
Expected result: mining result per cycle is {name = "uranium-ore", count = 1}, required fluid is {name = "sulfuric-acid", amount = 10}
i.e it should require 10 sulphuric acid per uranium-ore.
Currently it seems to only require 1 sulphuric acid per uranium-ore.
Code: Select all
minable =
{
hardness = 0.9,
mining_particle = "stone-particle",
mining_time = 4,
result = "uranium-ore",
fluid_amount = 10,
required_fluid = "sulfuric-acid"
}
i.e it should require 10 sulphuric acid per uranium-ore.
Currently it seems to only require 1 sulphuric acid per uranium-ore.