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bullet damage sprite too far north

Posted: Mon May 08, 2017 12:58 pm
by sparr
when I manually shoot at a chest, the orange flash sprite appears approximately one tile north of the chest. it's hard to get a screenshot while I'm shooting, so I hope this is trivial to reproduce.

Re: bullet damage sprite too far north

Posted: Mon May 08, 2017 3:27 pm
by Loewchen
Seems to be the case for all buildings, maybe intentional to make it more visible. Confirmed in 15.9 with pistol and SMG and all types of ammo.

Re: bullet damage sprite too far north

Posted: Mon Apr 23, 2018 5:50 pm
by sparr
This appears to still be the case in 0.16

It might make sense for large buildings, but it's all wrong for one-tile entities like chests.