Invisible ghosts..?
Posted: Mon May 08, 2017 11:06 am
I tried to create an inserter ghost with the in-game console but it seems to be invisible and in general just not there:
If I, however, use then the inserter is "revived" as expected. What's up with this?
Code: Select all
/c E = game.player.surface.create_entity{name = "entity-ghost", inner_name = "inserter", position = game.player.position, expires = false}
Code: Select all
E.revive()