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Unable to place signal along track

Posted: Sun May 07, 2017 8:39 pm
by Bomaz
In this blueprint I am unable to place signals for trains going northwards in the middle lanes for some reason. It looks like there should be sufficient space and there are no other signals nearby.
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Re: Unable to place signal along track

Posted: Wed May 10, 2017 3:23 am
by TruePikachu
Can you please post a picture demonstrating the issue?

Re: Unable to place signal along track

Posted: Wed May 10, 2017 12:44 pm
by aaargha
Not OP but:
Left and rightmost of the middle rails are only one way even though they connect to unsignalled rail. Not sure if bug?
sig.PNG
sig.PNG (2.8 MiB) Viewed 2824 times
Even adding a signal by the red arrow does not make all lines two-way. Pretty sure is bug.
sig2.png
sig2.png (2.57 MiB) Viewed 2824 times

Re: Unable to place signal along track

Posted: Thu May 11, 2017 2:44 am
by TruePikachu
I think the main issue is the sheer number of segments the junction itself has, which could be confusing the track-direction algorithm.

Re: Unable to place signal along track

Posted: Thu May 11, 2017 1:45 pm
by kovarex
I don't see any bug there.
You can't put signal on the junction, which is correct.
The direction limitation based on direction of neighbour segments is limited to distance of 3 blocks.

Re: Unable to place signal along track

Posted: Thu May 11, 2017 4:54 pm
by Loewchen
kovarex wrote:I don't see any bug there.
You can't put signal on the junction, which is correct.
The direction limitation based on direction of neighbour segments is limited to distance of 3 blocks.
To make sure, we are all talking about the positions
here
?

Re: Unable to place signal along track

Posted: Thu May 11, 2017 5:21 pm
by aaargha
I am at least :) I seems strange that placing a signal in the top left would only make the two leftmost rails bidirectional. I'm not really sure what kovarex is referring to as "blocks" in this case, to me that is a bunch of connected rails bounded by sgnals, but that makes no sense here. Is this perhaps related to this report? Or are there some kind of rules for this that are hidden from the player?