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Stream type to support collision_box, collision_mask
Posted: Sun May 07, 2017 4:33 pm
by Earendel
Please allows the stream type prototypes to support collision_box and collision_mask properties so that they can be blocked by things like walls.
Re: Stream type to support collision_box, collision_mask
Posted: Sun May 07, 2017 6:19 pm
by Rseding91
But the stream goes over the walls? Also the fluid stream was specifically coded to not do any collision checks while moving so it doesn't waste performance. Just like robots - they never check collision - they simply move when told they need to move.
So, this is not likely to happen.