Multiplayer Mod Sync
Posted: Fri May 05, 2017 10:18 pm
Greetings. I have recently found a group of friends to play Factorio with, and so far we all agree that mods make the game better in several aspects, and we always look into the portal for the newest, most interesting thing to date, try some mods and discard some others.
Since servers transfer the map over to the players when they connect, I thought perhaps adding the ability to also transfer the mod packages the server is using at the time of connection would speed things up. For example, when you connect and you dont have the same mods, instead of just closing the window that tells you so, there could be the option to temporarily (just for this game session) or permanently install the mods you dont have (And also temporarily disable the mods you have but the server does not).
Since servers transfer the map over to the players when they connect, I thought perhaps adding the ability to also transfer the mod packages the server is using at the time of connection would speed things up. For example, when you connect and you dont have the same mods, instead of just closing the window that tells you so, there could be the option to temporarily (just for this game session) or permanently install the mods you dont have (And also temporarily disable the mods you have but the server does not).