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crash when getting into a train

Posted: Fri May 05, 2017 8:35 pm
by simonk241
here“s the gamelog:
0.006 2017-05-05 22:29:44; Factorio 0.15.8 (build 29493, win64, steam)
0.006 Operating system: Windows 10 (build 15063)
0.006 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.006 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.006 Write data path: C:/Users/Edwin/AppData/Roaming/Factorio
0.006 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.035 System info: [CPU: Intel(R) Core(TM) i3-4005U CPU @ 1.70GHz, 4 cores, RAM: 8113MB]
0.037 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.039 Available display adapters: 1
0.039 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1600x900, 32bit, 60Hz}
0.039 Create display on adapter 0. Size 1280x720 at position [150, 72].
0.167 Initialised Direct3D:[0] Intel(R) HD Graphics Family; driver: igdumdim64.dll 20.19.15.4549
0.183 Video memory size (dedicated video/dedicated system/shared system/available): 112/0/2048/2155 MB
0.300 DSound: Starting _dsound_update thread
0.301 DSound: Enter _dsound_update; tid=6208
0.301 Device reset internal.
0.311 Desktop composition is active.
0.311 Graphics settings preset: medium
0.312 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.448 Loading mod settings long-reach 0.0.8 (settings.lua)
0.459 Loading mod core 0.0.0 (data.lua)
0.481 Loading mod base 0.15.8 (data.lua)
0.733 Loading mod arumbalights-fix 0.15.0 (data.lua)
0.861 Loading mod FactoReach 1.0.1 (data.lua)
0.981 Loading mod base 0.15.8 (data-updates.lua)
1.111 Loading mod long-reach-fix 0.0.7 (data-final-fixes.lua)
1.238 Checksum for core: 3409166051
1.238 Checksum of base: 3769930138
1.238 Checksum of arumbalights-fix: 423372793
1.238 Checksum of FactoReach: 223169401
1.239 Checksum of long-reach: 3995667697
1.239 Checksum of long-reach-fix: 3674062281
1.507 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494002717
1.507 Info PlayerData.cpp:62: Cloud player-data.json unavailable
1.683 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.684 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.718 Initial atlas bitmap size is 8192
1.745 Created atlas bitmap 8192x8190
1.748 Created atlas bitmap 8192x7350
1.748 Created atlas bitmap 4096x1868
1.749 Created atlas bitmap 4096x3648
24.003 Sprites loaded
24.003 Convert atlas 4096x1868 to: trilinear-filtering
24.074 Convert atlas 4096x3648 to: mipmap
24.987 Loading sounds...
29.423 Custom inputs active: 0
29.536 Factorio initialised
39.287 Loading map C:\Users\Edwin\AppData\Roaming\Factorio\saves\opbouw 02.zip: 11404753 bytes.
39.361 Loading Level.dat: 25209024 bytes.
39.373 Info Scenario.cpp:133: Map version 0.15.8-0
41.079 Loading script.dat: 238 bytes.
41.086 Checksum for script C:/Users/Edwin/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
41.088 Checksum for script __long-reach__/control.lua: 148492066
64.559 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vkboot\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7B3B0E338)
00007FF7B3B0E338 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9408A08D)
00007FFF9408A08D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF93FF9C58)
00007FFF93FF9C58 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9408910E)
00007FFF9408910E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1143): Character::shouldDrawPlayerName
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1159): Character::drawHelperVisualisations
c:\cygwin64\tmp\factorio-vkboot\src\entity\rollingstock.cpp (1104): RollingStock::draw
c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (82): EntityButton::draw
c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (138): EntityButton::paintComponent
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1148): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\gui.cpp (989): agui::Gui::render
c:\cygwin64\tmp\factorio-vkboot\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (643): MainLoop::prepare
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (397): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (227): MainLoop::run
c:\cygwin64\tmp\factorio-vkboot\src\main.cpp (902): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF92932774)
00007FFF92932774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF94050D61)
00007FFF94050D61 (ntdll): (filename not available): RtlUserThreadStart
67.526 Error CrashHandler.cpp:106: Map tick at moment of crash: 22660489
67.526 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Got in a train without fuel.
Mods active; Factoreach, Long reach Fix, arumba lights