Page 1 of 1

Visual feedback of next signal when driving a train manually

Posted: Wed May 03, 2017 9:51 pm
by ashka
Currently when driving a train manually on an automated rail system, it is dangerous to go fast since you might miss a red/yellow signal and crash full speed into a train. It would be useful to see the next or the few next signals, so you can figure out if you need to slow down and consider how to react to blue signals. I have searched for mods and I haven't found anything that would do that; however this suggestion may be something that should not be in vanilla and should be a mod.

Re: Visual feedback of next signal when driving a train manually

Posted: Thu May 04, 2017 5:55 pm
by ray.garcia3519
You can currently implement this yourself using lights and an arithmetic combinator; if you need a Blueprint string I can give a sample one that gives a giant stop light connected to a rail signal.

Re: Visual feedback of next signal when driving a train manually

Posted: Fri May 05, 2017 4:09 pm
by ssilk
See viewtopic.php?f=80&t=7717 Can the player be killed by train? (Train kills?!)

Re: Visual feedback of next signal when driving a train manually

Posted: Fri May 05, 2017 7:50 pm
by ashka
ray.garcia3519 wrote:You can currently implement this yourself using lights and an arithmetic combinator; if you need a Blueprint string I can give a sample one that gives a giant stop light connected to a rail signal.
Indeed! Thanks for the tip.
ssilk wrote:See viewtopic.php?f=80&t=7717 Can the player be killed by train? (Train kills?!)
I meant visual feedback as the driver, if you are linking this because you thought I meant as a player walking in front of a manual locomotive driven by another player.