[0.15.6] Desync with mods.
Posted: Wed May 03, 2017 5:52 pm
Windows 8 headless server (16 tick latency), servername: ![0.15.6 with mods (Big Server, US EAST)] (mine), Mac OS X 10.12.4 client (MacBook Pro Retina 15" early 2013).
Mod pack attached: Infinizoom 0.1.1, nanobots 1.8.1, squeak through 1.1.7, arumbalights-fix 0.15.0, autofill 1.4.7, autofill 1.4.7, base 0.15.6, bullet-trails 0.2.2, long-reach-fix 0.0.7, stimps-be-gone 0.1.2, textplates 0.2.3, tree_collision 0.4.1.
Desync happened when nanobots attempted to remove concrete, outside of logistics network range with logistics-add-on module installed in character armor.
Map has pollution and biters disabled.
Mod pack attached: Infinizoom 0.1.1, nanobots 1.8.1, squeak through 1.1.7, arumbalights-fix 0.15.0, autofill 1.4.7, autofill 1.4.7, base 0.15.6, bullet-trails 0.2.2, long-reach-fix 0.0.7, stimps-be-gone 0.1.2, textplates 0.2.3, tree_collision 0.4.1.
Desync happened when nanobots attempted to remove concrete, outside of logistics network range with logistics-add-on module installed in character armor.
Map has pollution and biters disabled.