Page 1 of 1

[0.15.6] Factorio crashes during loading of old modded maps

Posted: Tue May 02, 2017 11:59 pm
by Krazykrl
Issue: Factorio 0.15.6 crashes during loading of select old maps (log says "139.960 Info Scenario.cpp:133: Map version 0.14.13-2") that have had mod(s) installed. Crashes possibly relate to migrating a save from 0.14.13 with the mod "Warehousing 0.10" installed... to 0.15.6 vanilla (no mods installed.)

Expectation: Factorio migrates the older map file to vanilla (with potential loss of modded/outdated in-game items) but does not crash. Tested other maps saved in "Map version 0.14.13-2" and they migrated without crashing Factorio (as expected.) These loads are also displayed in the attached (and unedited other than filename) logfiles.

Reproduction: As the savegames are migrating from oldversion-modded to 0.15.6-vanilla. No non-hardware specific circumstances are expected to be needed at this time.
factorio.BigRoundIsland.CRASH.log
(16.23 KiB) Downloaded 90 times
TheBigRoundIsland.zip
(11.94 MiB) Downloaded 91 times
factorio.IdunnololLatest.CRASH.log
(20.28 KiB) Downloaded 99 times
IdunnololLatest.zip
(6.73 MiB) Downloaded 75 times

Re: [0.15.6] Factorio crashes during loading of old modded maps

Posted: Wed May 03, 2017 12:08 am
by Rseding91
Your save(s) were saved during a specific version of 0.14 (0.14.13) that causes a crash if any prototypes are changed when you load the file. If you load it in any future version of 0.14 and re-save it you'll be able to load it in 0.15.