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[15.6][Twinsen]strange inserter behaviour for 1-tick signals

Posted: Tue May 02, 2017 10:05 pm
by terror_gnom
When inserters get a one tick wide signal to enable them, they will sometimes perform the action and sometimes not.
To test, just drop 10 water barrels in the assembler, while there are some in the upper chest. The input inserter will swing (as exprected) and then stop after 3 swings (not expected :P ).
Blueprint string

Re: [15.6][Twinsen]strange inserter behaviour for 1-tick signals

Posted: Wed May 03, 2017 1:34 pm
by Twinsen
Your combinator is getting cleared every second swing, thus the condition in the first inserter is not satisfied for every swing.

Connecting the inserters directly and changing the condition to == 1 makes it activate correctly every time.

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Re: [15.6][Twinsen]strange inserter behaviour for 1-tick signals

Posted: Wed May 03, 2017 3:05 pm
by terror_gnom
Yeah right... should have thought about it... But it was late at night. Sorry for bothering you.