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[0.15.5] Overlapping texture
Posted: Sun Apr 30, 2017 11:46 pm
by AlleyCouch
http://i.imgur.com/V126ijV.jpg
The chemical plant object overlaps the underground belt object when placed on the bottom side.
Re: [0.15.5] Overlapping texture
Posted: Mon May 01, 2017 3:22 am
by Harkonnen
This has no solution other than making underground belts (and splitters) superflat in graphics which is a bad tradeoff. Problem of similar type happens if you put pipe above splitter for example. The reason underground belts and splitters are rendered in layer "below" buildings is to avoid popping when player runs above underground-belt or splitter which is much more frequent case.
Re: [0.15.5] Overlapping texture
Posted: Mon Jun 08, 2020 2:36 pm
by ickputzdirwech
This is a duplicate of
14480 and fixed.