[0.15.3] Cannot set blueprint_icons
Posted: Fri Apr 28, 2017 2:57 pm
Steps to reproduce:
1. Create a blueprint and put it in your cursor.
2. Run this command:
Result: "Cannot execute command. Error: bad argument #2 to '__newindex' (table expected, got nil)"
1. Create a blueprint and put it in your cursor.
2. Run this command:
Code: Select all
/c game.player.cursor_stack.blueprint_icons = game.player.cursor_stack.blueprint_icons