Page 1 of 1

[0.15.3] Cannot set blueprint_icons

Posted: Fri Apr 28, 2017 2:57 pm
by DaveMcW
Steps to reproduce:

1. Create a blueprint and put it in your cursor.
2. Run this command:

Code: Select all

/c game.player.cursor_stack.blueprint_icons = game.player.cursor_stack.blueprint_icons
Result: "Cannot execute command. Error: bad argument #2 to '__newindex' (table expected, got nil)"

Re: [0.15.3] Cannot set blueprint_icons

Posted: Fri Apr 28, 2017 3:28 pm
by Rseding91
Thanks for the report. It should be fixed for the next version of 0.15.