Page 1 of 1

[IDEA] The worm eats the turret

Posted: Thu Apr 27, 2017 3:39 pm
by darkfrei
Hi! It's very easy mod, that's not follow you place turrets near enemy bases.

On place turret when near this turret is a base, starting countdown. When time is over, the turret will be destroyed and the worm spawned. More turrets, shorter countdown.

Re: [IDEA] The worm eats the turret

Posted: Mon May 01, 2017 4:22 pm
by sparr
Someone has seen the movie Tremors

I like this idea. Maybe worms should move instead of a new one spawning? And maybe they could move under the player or structures in general?

Re: [IDEA] The worm eats the turret

Posted: Mon May 01, 2017 4:52 pm
by Aeternus
Would be problematic once Biter bases decide to expand themselves towards your walls. I've seen it happen...

Re: [IDEA] The worm eats the turret

Posted: Mon May 01, 2017 5:02 pm
by sparr
Aeternus wrote:Would be problematic once Biter bases decide to expand themselves towards your walls. I've seen it happen...
Good! Biters need to be smarter and more dangerous. Next time I play a deathworld, I'm going to try one of the "smart biter" / "biter AI" mods.