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[0.15.2] Minor gfx issue with world tile sprite

Posted: Thu Apr 27, 2017 12:32 am
by jdtunn
I noticed a tile that was off by 1 pixel, but the offset is only visible at 1 zoom level. Don't know how to get my current zoom level, but it can only be seen 9 scroll wheel ticks above the closest zoom level. Cannot be seen in the map world view. It is persistent over reloading the save, reloading the game, window size change and gfx setting changes.

Image in question: http://i.imgur.com/n25abm3.png
Image with error circled: http://i.imgur.com/JQCwWwI.png
Image of 1 zoom level in: http://i.imgur.com/mLXrEOW.jpg
Image of 1 zoom level out: http://i.imgur.com/hj5Ubvd.jpg

Save file is attached

Re: [0.15.2] Minor gfx issue with world tile sprite

Posted: Thu Apr 27, 2017 2:12 am
by Chronove
Can confirm, i see the same gap at that spot, but only with a zoom level of 1.331

Re: [0.15.2] Minor gfx issue with world tile sprite

Posted: Fri Apr 28, 2017 12:40 am
by jdtunn
Visual glitch is still present in 0.15.3

http://i.imgur.com/6pNxI44.jpg

Re: [0.15.2] Minor gfx issue with world tile sprite

Posted: Wed May 03, 2017 3:11 pm
by posila
Hi, thanks for the report.
It looks like some error in cropping of tile sprites. It will be fixed with terrain update

Re: [0.15.2] Minor gfx issue with world tile sprite

Posted: Mon Feb 12, 2018 4:26 pm
by Klonan
posila wrote:Hi, thanks for the report.
It looks like some error in cropping of tile sprites. It will be fixed with terrain update
Seems that it was