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[0.15.x] Disconnected for sending bad packets.

Posted: Wed Apr 26, 2017 6:48 pm
by Sasuke78200
Hello guys,

I got a bug that only occurs since I installed 0.15.0 (still here in 0.15.2).
I created a map using the "Rich" scenario from my computer, then I uploaded it to my server (an Ubuntu 16.04 x64).

I'm playing with 3 of my friends, all of them can play without any problems. The thing is that I'm getting repeatedly disconnected by the server for sending "wrong data".

I'm playing with the Steam version, but the problem still occurs with the non Steam one.
I tried with an other PC (on the same network tho) and I still have the same issue.

For more informations, I'm playing on Win7 with the Windows firewall allowing all access to the game, the only antivirus I have is Microsoft Essential Security.
The other PC is running on Win10 same thing for the firewall and the antivirus is Windows Defender.


Here is the current-log (btw the game crashed after being kicked, which never happens).

https://gist.github.com/Sasuke78200/437 ... 17a3e14966

Here's the previous-log (it didn't crash in here, but I still got kicked).

https://gist.github.com/Sasuke78200/4ff ... 613d993430

Here's the desync report.

https://gist.github.com/Sasuke78200/577 ... 2a0cd33a96

Now here's the current log of the server, I replace my friends IP addresses with "XX.XX.XX.XX", my ip is "88.176.83.XXX"

https://gist.github.com/Sasuke78200/fee ... 6ea50fac7a

And finally the save from my (mp-download.zip)

https://www.dropbox.com/s/v5ajto2id6wxq ... d.zip?dl=0

I hope this will help you to find what is the problem, thanks for reading my post :)


edit: I found a workaround, I'm connected to my server using pptp and using the local address of my server to play the game and it's working fine.
But when using my public IP to play, I still have the problem (and only with my home IP)

Re: [0.15.2] Disconnected for sending bad packets.

Posted: Thu Apr 27, 2017 7:35 am
by Loewchen
Sounds like a hardware issue, please post the actual desync-report, see my signature on what it is and where to find it.

Re: [0.15.2] Disconnected for sending bad packets.

Posted: Thu Apr 27, 2017 9:23 am
by Sasuke78200
Hello, I don't have any desync report, here's a proof.

http://i.imgur.com/1nGJSyS.png


But as I said, when I play using PPTP to my server and connecting to the game via the local ip (thanks to the 'vpn') I have no issues, which is really weird.

Re: [0.15.2] Disconnected for sending bad packets.

Posted: Thu Apr 27, 2017 11:22 am
by Loewchen
Sasuke78200 wrote:Hello, I don't have any desync report, here's a proof.
How would this screenshot show me if there is a desync-report in the archive folder?

Re: [0.15.2] Disconnected for sending bad packets.

Posted: Thu Apr 27, 2017 12:12 pm
by Sasuke78200
Oh sorry, I didn't read well that it was in the "archive" folder, my bad.


https://www.dropbox.com/s/8vcjy7urhkmut ... 4.zip?dl=0

Re: [0.15.x] Disconnected for sending bad packets.

Posted: Thu May 04, 2017 11:10 am
by Sasuke78200
Hello, sorry for double posting, but I found out what was the bug and it's not caused by the game, actually it was an error caused by a software bug in my router that was recently fixed by my ISP.


https://dev.freebox.fr/bugs/task/21404

Thanks, and sorry for wasting your precious time :)