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[0.10.x][kovarex] Roboports removal - bad allocation

Posted: Mon Jun 23, 2014 10:04 pm
by erikem
Try to remove roboport closest to player - Tyler Burns in save file: https://dl.dropboxusercontent.com/u/164 ... efects.zip (76mb)
Expected: Roboport is removed
Actual: Roboport is removed + error "bad allocation" occurs. Application is not crashed but current game is not playable after that.
Image

Walkaround:
  • None

Re: [0.10.x][kovarex] Roboports removal - bad allocation

Posted: Tue Jun 24, 2014 9:42 am
by kovarex
Hello, thank you for the report, it is fixed for 0.10.2