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[15.2] /color eval bug

Posted: Wed Apr 26, 2017 12:08 am
by Moonheart08
It is possible to execute arbitrary lua (althought limited) on remote servers, allowing you to hang the server, print to the console, and more.

I will not be revealing how (for the sake of preventing server hang based grief, which stops on-crash saving)

See the email I have sent to factorio@factorio.com for details and an example.

Re: [15.2] /color eval bug

Posted: Wed Apr 26, 2017 5:26 pm
by Rseding91
I've "fixed" it by just removing the ability to set it through RGB.