0.15 startup bug
Posted: Mon Apr 24, 2017 7:50 pm
Every time I start Factorio I receive the error reported in attachment.
Code: Select all
0.001 2017-04-24 21:40:22; Factorio 0.15.0 (build 29027, win64, steam)
0.001 Operating system: Windows 10 (build 15063)
0.001 Program arguments: "D:\Libreria di Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/Libreria di Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/ei_mr/AppData/Roaming/Factorio
0.001 Binaries path: D:/Libreria di Steam/steamapps/common/Factorio/bin
0.079 System info: [CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz, 4 cores, RAM: 16324MB]
0.092 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.096 Available display adapters: 2
0.096 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.096 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x01, [1920,0], 1920x1080, 32bit, 30Hz}
0.096 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.725 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvldumdx.dll 22.21.13.8165
0.728 Video memory size (dedicated video/dedicated system/shared system/available): 4059/0/8162/4088 MB
0.833 DSound: Starting _dsound_update thread
0.833 DSound: Enter _dsound_update; tid=8172
0.833 Device reset internal.
0.834 Desktop composition is active.
0.834 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
0.835 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false]
1.076 Loading mod core 0.0.0 (data.lua)
1.104 Loading mod base 0.15.0 (data.lua)
2.143 Loading mod base 0.15.0 (data-updates.lua)
2.299 Checksum for core: 3378387764
2.299 Checksum of base: 2731413614
2.687 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493062754
2.687 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493062098
2.842 Loaded shader file D:/Libreria di Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
2.856 Loaded shader file D:/Libreria di Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
2.869 Initial atlas bitmap size is 16384
2.873 Created atlas bitmap 16384x10868
3.264 Created atlas bitmap 4096x1860
3.273 Created atlas bitmap 4096x3648
30.090 Sprites loaded
30.090 Convert atlas 4096x1860 to: trilinear-filtering
30.136 Convert atlas 4096x3648 to: mipmap
30.549 Loading sounds...
35.540 Custom inputs active: 0
35.580 Error Util.cpp:58: Value must be a dictionary in property tree at ROOT.other
110.445 DSound: Stopping voice
110.445 DSound: Joining thread
110.451 DSound: Exit _dsound_update; tid=8172
110.451 DSound: Waiting for voice to stop ... signaled
110.451 DSound: Joined thread
110.451 DSound: Destroying thread
110.451 DSound: Thread destroyed
110.451 DSound: Releasing buffer
110.451 DSound: Voice stopped
110.451 DSound: Deallocating voice
110.451 DSound: Deallocated voice
110.537 Steam API shutdown.
110.539 Goodbye