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Linux headless 0.15 does not start

Posted: Mon Apr 24, 2017 7:24 pm
by intelminer
Downloaded the 0.15 headless a few minutes ago, attempted to start a brand new server with a new save file

This is the result

Code: Select all

nasbawks x64 # ./factorio --start-server Shaun.zip
   0.000 2017-04-24 11:50:01; Factorio 0.15.0 (build 29027, linux64, headless)
   0.000 Operating system: Linux
   0.000 Program arguments: "./factorio" "--start-server" "Shaun.zip"
   0.000 Read data path: /opt/factorio/data
   0.000 Write data path: /opt/factorio
   0.000 Binaries path: /opt/factorio/bin
   0.005 System info: [CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 8 cores, RAM: 7980MB]
   0.005 Running in headless mode
   0.008 Loading mod core 0.0.0 (data.lua)
   0.011 Loading mod base 0.15.0 (data.lua)
   0.069 Loading mod base 0.15.0 (data-updates.lua)
   0.113 Checksum for core: 3378387764
   0.113 Checksum of base: 2731413614
   0.197 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493059797
   0.197 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   0.198 Custom inputs active: 0
   0.198 Factorio initialised
   0.199 Info ServerMultiplayerManager.cpp:139: Quitting multiplayer connection.
   0.199 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(Closed)
   0.205 Goodbye
   0.000  Error Util.cpp:58: Invalid value

Re: Linux headless 0.15 does not start

Posted: Mon Apr 24, 2017 7:28 pm
by daniel34
Duplicate of viewtopic.php?f=30&t=44560, should be fixed for 0.15.1.