Railroads -- Cell Factories
Posted: Wed Apr 12, 2017 12:38 am
Whats new guys!
Here is my set-up:
- each factory is a compartmentalized cell that connects to the network infrastructure.
Each factory has multiple stations.
Deadlock is guaranteed not to occur as long as the number of trains less or equal to: Number of Stations in a Factory + 3.
All stations of the same factory are arranged vertically so the station names do not overlap.
All factories are either storage facilities or manufacturing facilities.
All factories have a night switch as I adding power production is just too tedious of a task.
Each factory has a dedicated "parking" station as it greatly simplifies player's travel.
Each factory gets supplied by train fuel for all of its stations; trains refuel while in stations.
Each manufacturing factory has a corresponding storage facility for its output.
- rails are one-way and the trains are 2xL-6xC.
Larger trains require larger cells that no longer can be kept next to each without a large number of landfills.
My previous similar design with two-way rails proved to be inferior to the current one-way design.
Here is my set-up:
- each factory is a compartmentalized cell that connects to the network infrastructure.
Each factory has multiple stations.
Deadlock is guaranteed not to occur as long as the number of trains less or equal to: Number of Stations in a Factory + 3.
All stations of the same factory are arranged vertically so the station names do not overlap.
All factories are either storage facilities or manufacturing facilities.
All factories have a night switch as I adding power production is just too tedious of a task.
Each factory has a dedicated "parking" station as it greatly simplifies player's travel.
Each factory gets supplied by train fuel for all of its stations; trains refuel while in stations.
Each manufacturing factory has a corresponding storage facility for its output.
- rails are one-way and the trains are 2xL-6xC.
Larger trains require larger cells that no longer can be kept next to each without a large number of landfills.
My previous similar design with two-way rails proved to be inferior to the current one-way design.