Extra "surfaces" in the form moons, planets etc possible?
Posted: Thu Apr 06, 2017 4:00 am
Basically something to mimic the Stargate series where we see people jump through a gate and get onto another environment. I am aware of mods like Factorissmo, The Long Nauvis and one just called "Surfaces", I was just wondering - by asking more experienced people - the level of limitations based on the base code of the game.
As far as I know right now, the new "surface" would inherit all the values of the old one, as in, the same Evolution factor for biters, locked night/day cycle etc, and the same Mods.
I had basically been wondering if it was possible to add a dangerous new surface class "moon" for example with no atmosphere, meaning it can only be navigated with Modular Armour AND oxygen modules, or or a lava world, or a water world ... you get the idea. It would give players the ability to just sit in their own "safe" bases on the homeworld, or play a higher risk mini-scenario and explore new and more dangerous surfaces for resources.
As far as I know right now, the new "surface" would inherit all the values of the old one, as in, the same Evolution factor for biters, locked night/day cycle etc, and the same Mods.
I had basically been wondering if it was possible to add a dangerous new surface class "moon" for example with no atmosphere, meaning it can only be navigated with Modular Armour AND oxygen modules, or or a lava world, or a water world ... you get the idea. It would give players the ability to just sit in their own "safe" bases on the homeworld, or play a higher risk mini-scenario and explore new and more dangerous surfaces for resources.