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Loading engineering train problem

Posted: Wed Mar 22, 2017 10:16 pm
by Avezo
When I get a wagon for my engineering train, I can put max 12 requester chests around it to load it. The problem begins when I set limits for any given item in wagon and requester chest requests more than 1 item...
Usually there is a limit on a wagon for 50 items, there is 49 inside already, but inserter picks up 2 items up from chest and never loads them because it would go over limit and keeps waiting instead. Normally that wouldn't be muich of the issue, but meanwhile there is like 500 pieces of yet another item sitting in chest awaiting for being loaded and it can't due to it.

Re: Loading engineering train problem

Posted: Wed Mar 22, 2017 10:18 pm
by DaveMcW
You can use 2 rows of long-handed inserters to get 24 requester chests. If that still is not enough you need to use another wagon.

Multi-item inserter support is not going to happen.

Re: Loading engineering train problem

Posted: Thu Mar 23, 2017 3:04 am
by AileTheAlien
You could also have multiple train stops for this particular cargo train, for it to load different items at each stop.

Re: Loading engineering train problem

Posted: Thu Mar 23, 2017 3:50 am
by impetus maximus
DaveMcW wrote:You can use 2 rows of long-handed inserters to get 24 requester chests.
yes, like so. (in goups of 6 not 7 as shown :oops: )
Image
AileTheAlien wrote:You could also have multiple train stops for this particular cargo train, for it to load different items at each stop.
also a good solution. :)

Re: Loading engineering train problem

Posted: Thu Mar 23, 2017 6:26 am
by Frightning
You could also use combinators to force the inserter to pick up 1 item at a time (bypassing stack issue, ofc, at the cost of throughput).

Re: Loading engineering train problem

Posted: Thu Mar 23, 2017 8:28 am
by impetus maximus
Frightning wrote:You could also use combinators to force the inserter to pick up 1 item at a time (bypassing stack issue, ofc, at the cost of throughput).
as far as i know that will not work taking from a chest. (entire stack in single tick)

Re: Loading engineering train problem

Posted: Thu Mar 23, 2017 9:03 am
by Frightning
impetus maximus wrote:
Frightning wrote:You could also use combinators to force the inserter to pick up 1 item at a time (bypassing stack issue, ofc, at the cost of throughput).
as far as i know that will not work taking from a chest. (entire stack in single tick)
Maybe, I was recalling the setups that were designed ensure balanced buffers and such, which move chest to belt and compare chest contents+read hand. I was thinking a similar strategy could be implemented to control how many items the inserter is allowed to pick up, but maybe not.

Re: Loading engineering train problem

Posted: Thu Mar 23, 2017 7:45 pm
by Avezo
I were hoping it's just some easily fixable bug :(
Thanks for all help, seems I will be stuck with slow long-handed inserters.

Re: Loading engineering train problem

Posted: Fri Mar 24, 2017 2:59 pm
by DOSorDIE
In this post is a solution that i use:
viewtopic.php?f=18&t=28999

look for
by Jupiter » 21 Jul 2016, 00:46

Re: Loading engineering train problem

Posted: Fri Mar 24, 2017 3:58 pm
by impetus maximus
DOSorDIE wrote:In this post is a solution that i use:
viewtopic.php?f=18&t=28999

look for
by Jupiter » 21 Jul 2016, 00:46
direct link to that post