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Tile-Items stack lower than other items (solved)

Posted: Wed Mar 22, 2017 11:52 am
by OldFritz
Hi there,

i am have a, granted, rather small issue, but an annoying nontheless.

Every itemstack is set to 2000 (sometimes only 1000, but thats still ok) except (for the moment) 2: "Wood" (not raw wood, that's 2000) and "Stone Brick" (Stone is 2000).

Wood is afflicted by the following mods: 'Better Icons' , 'bobelectronics' , 'BioTech' , 'Bio Industries' , 'ShinyBob' , 'Big Bags'
Stone Bricks is afflicted by the following mods: 'water-fix' , 'ShinyBob' , 'BigBags'

I looked through every afflicted mod, searching for "wood" and "stack" , hoping to finding some spot which interferes with the generall higher stack setting, not finding anyhint helpful.


Am i missing some major point? I checked the BigBags, thread, regarding to add a individual item/ammo stacksize - did not work. (But that i'd put up to myself, adding it at the wrong section... again... :roll: )




-- solved --


So, by accident i found the line which was responsible for this. "Shinybob" alters the stack size of tile items. (wood and stone bricks and... concrete 'Duh, beeing such)

Look for ' adjust_stack_place_tile ' and set it to 0 to get whatever stacksize you had earlier.