ResearchRevolution game starting on Saturday
Posted: Fri Mar 10, 2017 3:54 pm
I shall be beginning a 0.15 simulation playthrough on my i-craft.de server on Saturday morning, beginning at around 10:00am GMT
Details on joining the server are pinned to this server channel https://discord.gg/szcaShf it is done this way to act as a deterrent to the griefers which now seem to be infesting our multiplayer games.
Mods to be used will be
RSO to keep biter numbers under control and make the map train friendly
DoubleReach to help people keep safe when working on live rail.
Finally SpawnGear to take some of the pain out of the initial start.
Some of these mods are either customised (eg the RSO config) or not available from the Mod Portal, so please use the Google Drive link on the Discord server to download the modpack for this game.
The game will run until people are tired of it
So if you want to get a taste of how 0.15 will be, or start to get your head round the changes to science, come and join the game
See you on Saturday
Details on joining the server are pinned to this server channel https://discord.gg/szcaShf it is done this way to act as a deterrent to the griefers which now seem to be infesting our multiplayer games.
Mods to be used will be
- Advanced Logisitics System,
Advanced Radar,
Blueprint String,
NextGenResearch,
Omnibarrels,
RailTanker,
Research Revolution,
YARM
RSO to keep biter numbers under control and make the map train friendly
DoubleReach to help people keep safe when working on live rail.
Finally SpawnGear to take some of the pain out of the initial start.
Some of these mods are either customised (eg the RSO config) or not available from the Mod Portal, so please use the Google Drive link on the Discord server to download the modpack for this game.
The game will run until people are tired of it

So if you want to get a taste of how 0.15 will be, or start to get your head round the changes to science, come and join the game

See you on Saturday
