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[0.14.22]Multiplayer, crash on clicking Finish

Posted: Sat Mar 04, 2017 5:32 pm
by MnHebi
Launched rocket with satellite, get the end game screen. Click Finish, click does not get registered. Click again, boom Factorio crashes. Sadly I don't have a savegame since I don't host the server.

Re: [0.14.22]Multiplayer, crash on clicking Finish

Posted: Sat Mar 04, 2017 6:34 pm
by Loewchen

Code: Select all

   0.002 2017-03-04 12:40:20; Factorio 0.14.22 (build 25342, win64, steam)
   0.002 Operating system: Windows 10 (version 1607) 
   0.002 Program arguments: "E:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: E:/Games/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/LostSoul/AppData/Roaming/Factorio
   0.002 Binaries path: E:/Games/Steam/steamapps/common/Factorio/bin
   0.028 System info: [CPU: AMD FX(tm)-8350 Eight-Core Processor           , 8 cores, RAM: 16299MB]
   0.029 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.033 Available display adapters: 1
   0.033  [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
   0.034 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.127 Initialised Direct3D:[0] AMD Radeon R9 200 Series; driver: aticfx64.dll 21.19.137.514
   0.130     Video memory size (dedicated video/dedicated system/shared system/available): 2024/0/8149/4088 MB
   0.177 DSound: Starting _dsound_update thread
   0.177 DSound: Enter _dsound_update; tid=9944
   0.178 Device reset internal.
   0.182 Desktop composition is active.
   0.183 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   0.343 Loading mod core 0.0.0 (data.lua)
   0.365 Loading mod base 0.14.22 (data.lua)
   0.774 Loading mod FactorioExtended-Core 0.2.3 (data.lua)
   0.848 Loading mod FactorioExtended-Equipment 0.2.3 (data.lua)
   0.926 Loading mod FactorioExtended-Logistics 0.2.3 (data.lua)
   1.003 Loading mod FactorioExtended-Machines 0.2.3 (data.lua)
   1.096 Loading mod FactorioExtended-Power 0.2.3 (data.lua)
   1.176 Loading mod FactorioExtended-Transport 0.2.3 (data.lua)
   1.275 Loading mod FactorioExtended-Weaponry 0.2.3 (data.lua)
   1.358 Loading mod FactorioExtended-Storage 0.2.3 (data.lua)
   1.463 Loading mod Omnibarrels 1.1.3 (data-updates.lua)
   1.546 Checksum for core: 1291735968
   1.546 Checksum for mod base: 786624017
   1.546 Checksum for mod FactorioExtended-Core: 4193529476
   1.546 Checksum for mod Omnibarrels: 2132636919
   1.546 Checksum for mod FactorioExtended-Equipment: 196463811
   1.546 Checksum for mod FactorioExtended-Logistics: 526865975
   1.546 Checksum for mod FactorioExtended-Machines: 2301477689
   1.546 Checksum for mod FactorioExtended-Power: 363631472
   1.546 Checksum for mod FactorioExtended-Transport: 1027942452
   1.546 Checksum for mod FactorioExtended-Weaponry: 873674019
   1.546 Checksum for mod FactorioExtended-Storage: 2986170070
   2.154 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1488605711
   2.154 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   2.454 Initial atlas bitmap size is 16384
   2.457 Created atlas bitmap 16384x6327
   2.457 Created atlas bitmap 4096x1040
   2.458 Created atlas bitmap 4096x3656
  25.223 Sprites loaded
  25.223 Convert atlas 4096x1040 to: trilinear-filtering 
  25.251 Convert atlas 4096x3656 to: mipmap 
  25.503 Loading sounds...
  27.846 Custom inputs active: 0
  27.898 Factorio initialised
  37.911 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  48.396 Info UDPSocket.cpp:235: Socket closed
  48.397 Joining game 145.131.8.86:34198
  48.397 Info UDPSocket.cpp:33: Opening socket
  48.397 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  48.457 Warning ClientRouter.cpp:115: Received NatPunch from 145.131.8.86:34198 as a client
  48.504 Connection refused
  48.504 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
  48.504 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
  48.506 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
  49.068 Info HttpSharedState.cpp:111: Status code: 200
  49.068 Info AuthServerConnector.cpp:132: Received key(zdL5u/sM7cbFj98Tx444bg==) for username(MnHebi) from auth server.
  49.095 Info UDPSocket.cpp:235: Socket closed
  49.095 Joining game 145.131.8.86:34198
  49.095 Info UDPSocket.cpp:33: Opening socket
  49.095 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  49.161 Warning ClientRouter.cpp:115: Received NatPunch from 145.131.8.86:34198 as a client
  49.203 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
  49.203 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
  49.203 Info ClientRouter.cpp:219: ConnectionAccepted
  50.153 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
  50.154 Downloading file C:\Users\LostSoul\AppData\Roaming\Factorio\temp\mp-download.zip (12247402 B, 24398 blocks)
  50.154 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  53.213 Finished download (3 s, 12 MB, 4.0 MB/s)
  53.291 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
  53.291 Info TransferTarget.cpp:156: Received transfer block while not downloading
  53.291 Info TransferTarget.cpp:156: Received transfer block while not downloading
  53.291 Info TransferTarget.cpp:156: Received transfer block while not downloading
  53.291 Info TransferTarget.cpp:156: Received transfer block while not downloading
  53.291 Info TransferTarget.cpp:156: Received transfer block while not downloading
  53.291 Info TransferTarget.cpp:156: Received transfer block while not downloading
  53.291 Info TransferTarget.cpp:156: Received transfer block while not downloading
  53.291 Loading map C:\Users\LostSoul\AppData\Roaming\Factorio\temp\mp-download.zip
  53.291 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  53.439 Info Scenario.cpp:152: Map version 0.14.22-0
  54.972 Checksum for script C:/Users/LostSoul/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1057114497
  55.004 Info ClientMultiplayerManager.cpp:539: MapTick(14156104) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  57.584 Info ClientMultiplayerManager.cpp:539: MapTick(14156553) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  57.687 Info ClientMultiplayerManager.cpp:539: MapTick(14156553) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  57.771 Info GameActionHandler.cpp:2556: MapTick(14156558) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
  65.037 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 13 (nextTickToSend: 14157025, ticksClientWillJumpOver: 0 {})
  75.037 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 14157607, ticksClientWillJumpOver: 0 {})
  85.053 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 14158209, ticksClientWillJumpOver: 0 {})
 105.054 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14159409, ticksClientWillJumpOver: 0 {})
 165.037 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14163006, ticksClientWillJumpOver: 0 {})
 175.053 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 16 (nextTickToSend: 14163608, ticksClientWillJumpOver: 0 {})
 175.087 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 19 (nextTickToSend: 14163615, ticksClientWillJumpOver: 0 {})
 190.070 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 11 (nextTickToSend: 14164517, ticksClientWillJumpOver: 0 {})
 205.038 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14165408, ticksClientWillJumpOver: 0 {})
 235.053 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14167208, ticksClientWillJumpOver: 0 {})
 245.054 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14167809, ticksClientWillJumpOver: 0 {})
 285.053 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14170208, ticksClientWillJumpOver: 0 {})
 290.038 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 14170508, ticksClientWillJumpOver: 0 {})
 305.037 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14171408, ticksClientWillJumpOver: 0 {})
 420.054 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14178308, ticksClientWillJumpOver: 0 {})
 430.054 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14178909, ticksClientWillJumpOver: 0 {})
 610.087 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14189710, ticksClientWillJumpOver: 0 {})
 625.037 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 19 (nextTickToSend: 14190609, ticksClientWillJumpOver: 0 {})
 635.021 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 10 (nextTickToSend: 14191215, ticksClientWillJumpOver: 0 {})
 765.070 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14199009, ticksClientWillJumpOver: 0 {})
 775.054 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14199609, ticksClientWillJumpOver: 0 {})
 795.071 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14200809, ticksClientWillJumpOver: 0 {})
 810.053 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 10 (nextTickToSend: 14201710, ticksClientWillJumpOver: 0 {})
 930.038 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14208907, ticksClientWillJumpOver: 0 {})
 940.037 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14209509, ticksClientWillJumpOver: 0 {})
 950.042 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14210107, ticksClientWillJumpOver: 0 {})
 960.037 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14210708, ticksClientWillJumpOver: 0 {})
1085.021 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 22 (nextTickToSend: 14218206, ticksClientWillJumpOver: 0 {})
1095.054 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 11 (nextTickToSend: 14218820, ticksClientWillJumpOver: 0 {})
1105.055 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14219409, ticksClientWillJumpOver: 0 {})
1195.021 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14224806, ticksClientWillJumpOver: 0 {})
1210.038 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14225708, ticksClientWillJumpOver: 0 {})
1230.054 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 14226909, ticksClientWillJumpOver: 0 {})
1240.020 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 14227505, ticksClientWillJumpOver: 0 {})
1240.054 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14227508, ticksClientWillJumpOver: 0 {})
1255.037 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 14228409, ticksClientWillJumpOver: 0 {})
1265.037 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14229009, ticksClientWillJumpOver: 0 {})
1280.021 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 14229908, ticksClientWillJumpOver: 0 {})
1305.046 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 14231407, ticksClientWillJumpOver: 0 {})
1320.053 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 14232309, ticksClientWillJumpOver: 0 {})
1325.037 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 11 (nextTickToSend: 14232607, ticksClientWillJumpOver: 0 {})
1345.020 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14233808, ticksClientWillJumpOver: 0 {})
1370.020 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 14235307, ticksClientWillJumpOver: 0 {})
1375.054 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 11 (nextTickToSend: 14235608, ticksClientWillJumpOver: 0 {})
1390.054 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14236510, ticksClientWillJumpOver: 0 {})
1515.037 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14244008, ticksClientWillJumpOver: 0 {})
1525.036 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14244609, ticksClientWillJumpOver: 0 {})
1685.037 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14254208, ticksClientWillJumpOver: 0 {})
1690.037 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 14254510, ticksClientWillJumpOver: 0 {})
1700.020 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14255108, ticksClientWillJumpOver: 0 {})
1725.904 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 22 (nextTickToSend: 14256607, ticksClientWillJumpOver: 0 {})
1735.887 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 11 (nextTickToSend: 14257218, ticksClientWillJumpOver: 0 {})
1750.887 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14258108, ticksClientWillJumpOver: 0 {})
1870.920 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14265309, ticksClientWillJumpOver: 0 {})
1880.887 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 10 (nextTickToSend: 14265909, ticksClientWillJumpOver: 0 {})
2040.871 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14275507, ticksClientWillJumpOver: 0 {})
2050.887 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14276108, ticksClientWillJumpOver: 0 {})
2060.904 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 22 (nextTickToSend: 14276707, ticksClientWillJumpOver: 0 {})
2070.870 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 11 (nextTickToSend: 14277317, ticksClientWillJumpOver: 0 {})
2100.870 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14279107, ticksClientWillJumpOver: 0 {})
2180.887 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14283907, ticksClientWillJumpOver: 0 {})
2190.904 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14284509, ticksClientWillJumpOver: 0 {})
2230.904 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14286908, ticksClientWillJumpOver: 0 {})
2240.887 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14287508, ticksClientWillJumpOver: 0 {})
2285.871 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 13 (nextTickToSend: 14290205, ticksClientWillJumpOver: 0 {})
2295.870 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 14290808, ticksClientWillJumpOver: 0 {})
2305.886 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 14291409, ticksClientWillJumpOver: 0 {})
2320.888 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14292308, ticksClientWillJumpOver: 0 {})
2350.904 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14294108, ticksClientWillJumpOver: 0 {})
2365.888 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14295008, ticksClientWillJumpOver: 0 {})
2390.904 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14296508, ticksClientWillJumpOver: 0 {})
2405.887 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14297408, ticksClientWillJumpOver: 0 {})
2480.886 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14301907, ticksClientWillJumpOver: 0 {})
2490.888 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 9 (nextTickToSend: 14302509, ticksClientWillJumpOver: 0 {})
2510.887 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 11 (nextTickToSend: 14303706, ticksClientWillJumpOver: 0 {})
2530.871 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14304907, ticksClientWillJumpOver: 0 {})
2565.887 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14307008, ticksClientWillJumpOver: 0 {})
2575.870 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 10 (nextTickToSend: 14307608, ticksClientWillJumpOver: 0 {})
2605.888 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14309408, ticksClientWillJumpOver: 0 {})
2615.888 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14310009, ticksClientWillJumpOver: 0 {})
2650.888 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 14312108, ticksClientWillJumpOver: 0 {})
2660.887 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 11 (nextTickToSend: 14312706, ticksClientWillJumpOver: 0 {})
2670.870 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14313308, ticksClientWillJumpOver: 0 {})
2720.904 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14316308, ticksClientWillJumpOver: 0 {})
2730.888 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14316909, ticksClientWillJumpOver: 0 {})
2740.870 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14317507, ticksClientWillJumpOver: 0 {})
2750.887 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14318109, ticksClientWillJumpOver: 0 {})
2805.904 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 22 (nextTickToSend: 14321407, ticksClientWillJumpOver: 0 {})
2820.870 Info ClientSynchronizer.cpp:255: Changing local latency from 22 to 12 (nextTickToSend: 14322317, ticksClientWillJumpOver: 0 {})
2850.887 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 10 (nextTickToSend: 14324110, ticksClientWillJumpOver: 0 {})
2895.887 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14326808, ticksClientWillJumpOver: 0 {})
2905.887 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14327409, ticksClientWillJumpOver: 0 {})
3030.886 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14334908, ticksClientWillJumpOver: 0 {})
3040.887 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14335509, ticksClientWillJumpOver: 0 {})
3065.870 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14337007, ticksClientWillJumpOver: 0 {})
3075.870 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14337608, ticksClientWillJumpOver: 0 {})
3145.887 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14341807, ticksClientWillJumpOver: 0 {})
3170.870 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14343308, ticksClientWillJumpOver: 0 {})
3245.889 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14347807, ticksClientWillJumpOver: 0 {})
3260.870 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14348708, ticksClientWillJumpOver: 0 {})
3540.871 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 13 (nextTickToSend: 14365507, ticksClientWillJumpOver: 0 {})
3550.853 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 11 (nextTickToSend: 14366109, ticksClientWillJumpOver: 0 {})
3560.892 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 13 (nextTickToSend: 14366709, ticksClientWillJumpOver: 0 {})
3565.886 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 14367012, ticksClientWillJumpOver: 0 {})
3575.871 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 10 (nextTickToSend: 14367609, ticksClientWillJumpOver: 0 {})
3600.871 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14369107, ticksClientWillJumpOver: 0 {})
3610.853 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14369707, ticksClientWillJumpOver: 0 {})
3635.870 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14371207, ticksClientWillJumpOver: 0 {})
3645.853 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 10 (nextTickToSend: 14371808, ticksClientWillJumpOver: 0 {})
3675.887 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14373608, ticksClientWillJumpOver: 0 {})
3685.887 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14374209, ticksClientWillJumpOver: 0 {})
3705.888 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 21 (nextTickToSend: 14375408, ticksClientWillJumpOver: 0 {})
3715.870 Info ClientSynchronizer.cpp:255: Changing local latency from 21 to 10 (nextTickToSend: 14376018, ticksClientWillJumpOver: 0 {})
3730.854 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14376906, ticksClientWillJumpOver: 0 {})
3740.870 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14377508, ticksClientWillJumpOver: 0 {})
3765.871 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 14379007, ticksClientWillJumpOver: 0 {})
3780.854 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 12 (nextTickToSend: 14379906, ticksClientWillJumpOver: 0 {})
3790.887 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 14380510, ticksClientWillJumpOver: 0 {})
3800.855 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 14381107, ticksClientWillJumpOver: 0 {})
3830.871 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 14382907, ticksClientWillJumpOver: 0 {})
3840.871 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 21 (nextTickToSend: 14383507, ticksClientWillJumpOver: 0 {})
3850.853 Info ClientSynchronizer.cpp:255: Changing local latency from 21 to 10 (nextTickToSend: 14384117, ticksClientWillJumpOver: 0 {})
3857.749 Info ClientMultiplayerManager.cpp:129: Disconnecting multiplayer connection.
3857.749 Info ClientMultiplayerManager.cpp:539: MapTick(14384510) changing state from(InGame) to(DisconnectScheduled)
3857.771 Info ClientMultiplayerManager.cpp:539: MapTick(14384510) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
3857.870 Info ClientMultiplayerManager.cpp:539: MapTick(14384510) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
3857.870 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (2)
3857.870 Info ClientSynchronizer.cpp:193: nextHeartbeatSequenceNumber(1349886449) cannot process synchronizer action(SkippedTickClosure)
3858.350 Info UDPSocket.cpp:235: Socket closed
3870.661 Error CrashHandler.cpp:230: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-xcajoo\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-xcajoo\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-xcajoo\src\util\crashhandler.cpp (233): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6B7BEA708)
00007FF6B7BEA708 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF93B1BAB9D)
00007FF93B1BAB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF93B159913)
00007FF93B159913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF93B1B9CBA)
00007FF93B1B9CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\program files (x86)\microsoft visual studio 14.0\vc\include\xstring (1150): std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6B77467F4)
00007FF6B77467F4 (Factorio): (filename not available): ScenarioLocation::ScenarioLocation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6B7746603)
00007FF6B7746603 (Factorio): (filename not available): ScenarioExecutionContext::ScenarioExecutionContext
c:\cygwin64\tmp\factorio-xcajoo\src\appmanagerstates.cpp (1559): InFinishedGameGui::process
c:\cygwin64\tmp\factorio-xcajoo\src\appmanager.cpp (187): AppManager::process
c:\cygwin64\tmp\factorio-xcajoo\src\mainloop.cpp (277): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-xcajoo\src\mainloop.cpp (352): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-xcajoo\src\mainloop.cpp (208): MainLoop::run
c:\cygwin64\tmp\factorio-xcajoo\src\main.cpp (808): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9386A8364)
00007FF9386A8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF93B1770D1)
00007FF93B1770D1 (ntdll): (filename not available): RtlUserThreadStart
3875.438 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Re: [0.14.22]Multiplayer, crash on clicking Finish

Posted: Sat Mar 04, 2017 8:26 pm
by Rseding91
Thanks for the report. This is already fixed for 0.15 :)