I have another question about saves management on my server (hosted by Nitrado).
Context
My configuration server is here :
server-settings.json
"name": "Kiwis's Server Life",
"description": "Made by Kiwis for Kiwis",
"tags": [
"game",
"tags"
],
"_comment_max_players": "Maximum number of players allowed, admins can join even a full server. 0 means unlimited.",
"max_players": 4,
"_comment_visibility": [
"public: Game will be published on the official Factorio matching server",
"lan: Game will be broadcast on LAN"
],
"visibility": {
"public": false,
"lan": false
},
"_comment_credentials": "Your factorio.com login credentials. Required for games with visibility public",
"username": "",
"password": "",
"_comment_token": "Authentication token. May be used instead of 'password' above.",
"token": "",
"game_password": "",
"_comment_require_user_verification": "When set to true, the server will only allow clients that have a valid Factorio.com account",
"require_user_verification": true,
"_comment_max_upload_in_kilobytes_per_second": "optional, default value is 0. 0 means unlimited.",
"max_upload_in_kilobytes_per_second": 0,
"_comment_minimum_latency_in_ticks": "optional one tick is 16ms in default speed, default value is 0. 0 means no minimum.",
"minimum_latency_in_ticks": 0,
"_comment_ignore_player_limit_for_returning_players": "Players that played on this map already can join even when the max player limit was reached.",
"ignore_player_limit_for_returning_players": false,
"_comment_allow_commands": "possible values are, true, false and admins-only",
"allow_commands": "admins-only",
"_comment_autosave_interval": "Autosave interval in minutes",
"autosave_interval": 2,
"_comment_autosave_slots": "server autosave slots, it is cycled through when the server autosaves.",
"autosave_slots": 5,
"_comment_afk_autokick_interval": "How many minutes until someone is kicked when doing nothing, 0 for never.",
"afk_autokick_interval": 0,
"_comment_auto_pause": "Whether should the server be paused when no players are present.",
"auto_pause": true,
"only_admins_can_pause_the_game": true,
"_comment_autosave_only_on_server": "Whether autosaves should be saved only on server or also on all connected clients. Default is true.",
"autosave_only_on_server": true,
"_comment_admins": "List of case insensitive usernames, that will be promoted immediately",
"admins": [],
"verify_user_identity": false
When we play my friends and I on my server, and all leave the game and just stay me I have a problem of save.
I create some factories and I leave the game by just doing : "escape > leave game".
After that I come back again to my server and my last modification doesn't appear...
Question
Q : There is a parameter to put in the settings files to make a save when a player leave ? Like that when anyone come back again, all construction are in place and nothing is missing .
Q : How works the save system in Factorio on Server ?
Thank you in advance for replies
Regards,
Marc
Re: [0.14.22] Save game management
Posted: Tue Feb 28, 2017 3:17 pm
by Danielv123
Just came here from google.
No, there is no way to auto save on exit. You need to press ESC -> save game and save it somewere.
On the built in server, saves work the excact same way as with any other server you join. Every few minutes there is an autosave to your harddrive. If you want to keep the latest version of the map after you leave, you need to click save before you leave.